In the first part, players were also able to level up, but afterwards they only distributed a few attribute points and unlocked new crafting recipes. Accordingly, the game is more likely to be released for children over 16. However, these are not supposed to be trimmed for realism and they also want to hold back on the blood. The fight against dinosaurs is also supposed to be much more varied, because not only are their animations even more brutal, the corresponding animations are now also physics-based.Īccording to the developers, bite and scratch animations will now no longer pass through characters, but actually collide with them, get deflected, and cause hit feedback and injuries at the exact spot they hit. The combat system will focus heavily on dodging, blocking, combinations of light and heavy attacks, and the player’s ability to react. When it comes to clashes with other players and the Aratai, ARK 2 is now clearly oriented towards the Dark Souls games. New combat system, animations and collisions However, we won’t know exactly how the encounters with them will go until we see actual gameplay. The Aratai also tame their own dinos and use them against you in battle. However, they are not likely to make the environment any less dangerous on PvP servers either. They are likely to be an NPC tribe that will bring the reworked humanoid duels closer to those who don’t usually compete with other humans. In addition to dinosaurs and other players, you will also face an entirely new faction: the Aratai. The developers cite the parkour skills of the Assassins Creed protagonists and the climbing in Zelda: Breath of the Wild as the source of inspiration for your character’s new mobility. This now includes automatic jumping over obstacles, free climbing on steep cliffs, targeted sliding and swinging on ropes. This means you’ll be able to watch your character use the extensive new repertoire of moves. The list of new and enhanced gameplay mechanics is long and includes a completely new combat feel, smarter dinosaurs, physics-based animations, and extensive mod support.ĪRK 2 will be playable solely from the shoulder perspective at release.
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